How are you getting on?
What does the Cheshire Cat mean by asking “How are you getting on?” during the Queen’s chaotic croquet game, and what does it reveal about Alice’s situation?
Quick Facts
- Speaker
- Cheshire Cat
- Chapter
- CHAPTER VIII. The Queen’s Croquet-Ground
Analysis
Alice is pressed into the Queen of Hearts’ croquet match, where flamingoes serve as mallets, hedgehogs as balls, and soldiers as moving arches. Players ignore turns, quarrel constantly, and the Queen punctuates each minute with “Off with his head!” As Alice struggles to control her living mallet and find a stable arch, a grin materializes in the air and develops into the Cheshire Cat’s head. Only when there is “mouth enough” does it speak. In this din of disorder, the Cat asks, “How are you getting on?”—a deliberately plain question amid absurdity. Alice, relieved to have a listener, sets down her flamingo and describes the game’s unfairness: there seem to be no rules, the pieces move themselves, and no one waits their turn.
What the Cat’s question invites
Understatement, authority, and the logic of nonsense
The Cat’s understated question is ironic in a setting engineered to defeat ordinary play. By inviting a status report, it exposes the mismatch between the notion of a “game” and a field where rules are either unspoken or unenforced. Alice’s inventory—no turns, animate equipment, wandering arches—demonstrates Wonderland’s inversion of procedure. This exchange also initiates a chain that targets authority: immediately afterward, the Cat asks Alice about the Queen, leading to the near-miss of being overheard; soon the King demands the Cat be removed, and a pseudo-legal quarrel erupts over beheading a head without a body. The Cat’s innocuous opener thus foreshadows the logical impasse to come, where definitions (What counts as a body? What counts as a rule?) collide with power’s impatience. For Alice, answering this question marks growth: she moves from coping to critiquing, a shift from bewildered participant to analyst of Wonderland’s social performance.
Because the Cat asks for progress, Alice evaluates conditions, not her own competence. Her reply itemizes failures of rules and equipment, converting frustration into clear critique of how Wonderland’s “games” disguise coercion as play.
The Cat appears as a grin and then a speaking mouth before the rest of the head. This comic synecdoche foregrounds language itself, creating a safe rhetorical space where Alice can speak freely amid the Queen’s threats.
Themes and characters in play
The moment links rules-games-and-social-performance (a “game” without workable rules), logic-language-and-nonsense (a head that can speak without a body; later, the beheading paradox), and arbitrary-authority-and-justice (the Queen’s instant sentences, the King’s empty procedure). It also tracks identity-and-growing-up: Alice’s candid, structured complaint shows her developing judgment. The Cheshire Cat remains Wonderland’s liminal commentator—present enough to converse, insubstantial enough to evade punishment—encouraging Alice’s skepticism that will culminate in the trial scene.